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February 23, 2007
A couple of Heatwave Interviews
Two interviews that you may find interesting:
My point is this. People put up with a lot of DULL BS because in the end, gaming with other people can be a lot of fun and almost make up the difference. Yet, there's no reason game developers in this day and age can't find a way to make the rest of the experience more entertaining. You can't hide behind the old excuse of "We spent 90% of the project just making it work" anymore. There are too many tech solutions and a big 800 pound gorilla named "WoW" that says "We've made this as fun as possible. Try something else!"
Why now? I suppose because I'm ready. I've spent over a decade honing my skills as a designer, manager and businessman, and now the timing is right from a market perspective. I've spent the last few years working on a lot of "other people's" projects, most of the time trying to fix what was broken or improve what was there. That was true of Ultima Online, Battlefield 2 (I took a triage job as Online Producer after it launched) and certainly most recently at Codemasters where all the projects we shipped were chosen and signed before I arrived. I've always had strong opinions about how games could and should be made. Now that I've been on both the development and publishing side of the business, I've been able to confirm or adjust those opinions based on experience and fact. Time to put that knowledge to work for the benefit of gamers everywhere.
Many more sites have picked up the coverage. We've even been picked up by Black News.com. Interesting tid-bit about our company, both Donn and I are of similar background, African-American and Italian-American.
How's about dem odds?
Posted by SunSword at February 23, 2007 09:27 PM
Comments
Holy cow! You're BLACK!?
(OK, that's a joke.)
I'm so glad to hear about your new venture. I can't wait to see what your team comes up with. I still think about Heroic Age...I wanna play that game!
-Lee
Posted by: moofie
at February 24, 2007 05:59 AM
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